Full-Service Game Art Studio

Full-Service Game Art Studio

We provide game art outsourcing services for studios and developers, creating 2D and 3D game art for projects across genres and platforms. From stylized mobile games to large-scale productions, our team supports full game art pipelines.

Game Art Services We Offer

Our 3D game art outsourcing services focus on creating production-ready assets that balance visual quality with technical performance. We develop optimized characters, environments, and props designed to integrate smoothly into modern game pipelines.

From low-poly models and efficient UVs to detailed textures and LODs, every asset is built for both performance and visual consistency across platforms.

Pixune's Game Art Portfolio

Our 2D and 3D game art portfolio showcases selected projects across characters, environments, concept art, cinematics, and production assets created for different genres and platforms.
Realistic 3D robot character modeling and game design in two poses
Realistic 3D robot character modeling and game design in two poses
3D Game Character
Realistic 3D robot character modeling and game design in two poses
Realistic 3D robot character modeling and game design in two poses
3D Game Character Modeling
Stylized 3D game character modeling with two swords
Stylized 3D game character modeling with two swords
3D Game Character
Stylized 3D game character with weapon – character modeling and design
Stylized 3D game character with weapon – character modeling and design
3D Game Character
game character design - 3D character design - 3D art - 3D character texturing - 3D game character modeling - a character shown from the front, side, and back
3D Game Character
game character design - 3D art - 3D character texturing - 3D character design - 3D game character modeling - wearing a dark blue robe with intricate patterns
3D Game Character
Portfolio 01
3D Game Asset
3d Environment
3D Game Environment
game character design - realistic character design - 2D realistic character design in 3 poses
2D Game Character Design
2D realistic character design in 3 poses - game character design
2D Game Character Design
game character design - stylized character design - 2D mermaid character design in 3 levels
2D Game Character
game character design - stylized character - design - 2D king character design in 3 levels
2D Game Character Design
2D game weapon design - weapon model sheet
2D Casual Game Prop
2D game art of colorful gun with round chamber filled with multi-colored balls
2D Game Prop Design

Kind Words from Our Clients

Paul Saada
Paul Saada
Growth Marketing Manager
at
Homa Games

EXCEEDED OUR EXPECTATIONS

After a year-long collaboration, I highly recommend Pixune Studios. The team was professional, responsive, and easy to work with throughout the process. They understood our ideas, exceeded our expectations, and delivered exceptional results. Their talent and dedication were clear in every project, and we look forward to working with them again.

Testimonial (2)
Lucien Dorman
Co-Founder
at
Big Kid Studios

SURPASSED OUR HIGH EXPECTATIONS IN QUALITY

Working with Pixune Studios on our cinematic 2D anime trailers was an incredible journey. They met our tight deadline and delivered work that surpassed our expectations in quality. Their dedication, professionalism, and extraordinary talent made them a truly valuable partner.

Bastian
Bastian Geissler
CEO & Founder
at
Brink Labs

TREATED THE PROJECT LIKE THEIR OWN

Pixune produced the opening film for Gravity, the first game on our Scape platform. From the start, they treated the project like their own, improving shots, solving problems independently, and communicating clearly throughout production. Their combination of strong craft, reliability, and respect for deadlines made them feel less like a vendor and more like an extension of our team.

Jacques Letesson
Jacques Letesson
Head of Product
at
Claynosaurz

ATTENTION TO DETAIL STOOD OUT

Pixune delivered a swift and accurate conversion of our Maya rigs to Unity under a tight deadline. Their dedication and attention to detail stood out, ensuring that our original design's integrity was recovered in the process. The final delivery integrated perfectly into our pipeline, making our 3D partnership a great success.

Boaz Cohen
Boaz Cohen
Chief Product Officer
at
Everybuddy Games

HIGH PRODUCTION STANDARDS IN MINIMUM TIME

Our project of character design was complex and required high production standards in minimum time. The results I received were of the highest standards, and the work was very professional. Highly recommended!

Naip Unal
Naip Ünal
MSc, Product Manager
at
No Surrender

VERY CUSTOMER-ORIENTED

Design quality and animation work were very good for character briefs and every feedback was taken into consideration. As a result, high quality design was received within a defined time frame, and Pixune was very responsive in terms of delivering our needs. They have taken everything into consideration to reflect our needs and delivered a successful project In a defined timeframe. They are very customer-oriented and try to help your activities as much as possible. Instead of taking money and running, they are like teammates for us.

Oded Menahem
Oded Menahem
Founder
at
Game Story

SURELY COME BACK AGAIN

This guy did really good work, he really did amazing art and even after the artist finished he wasn't happy with it so he did it all over again from scratch. I really recommend him and will surely come back again. (this is already the second time)

"Not Comparable With Others"
Christian Hasenkam

Head of Marketing at

Arcane Tinmen

"All The Visuals Were Outstanding"
Hunter Tarman

Founder at

Evnision Games

"Choose Them From Among 20 Studios"
Ryan Winchester

Marketing Manager at

GGMC

"Everyone is So Friendly & Creative"
Cassandra Liu

Co-Founder at

Fingers On The Moon

Yesterday's Deadline? Challenge Accepted.
We built our reputation on the deadlines other studios wouldn’t touch.

Our Game Art Production Tools

Unreal Engine Icon
Blender Icon
After Effects Icon
Maya Icon
3Ds Max Icon
Marvelous Designer Icon
Substance Designer Icon
Substance Painter Icon
Adobe Animate
Toon Boom
Procreate
Adobe Photoshop
Adobe Illustrator

Why Choose Pixune as Your Game Art Company?​

We work closely with developers and studios throughout production to ensure every asset aligns with the project’s visual direction, technical requirements, and production goals.
Production-Ready Quality

Every asset is created with attention to both visual quality and technical requirements. Our game art workflows are built to maintain consistency across different styles, platforms, and production pipelines.

We provide regular updates, structured feedback cycles, and direct communication throughout the project. A dedicated account manager helps keep production aligned and ensures fast responses when needed.

We welcome feedback and revisions throughout production while maintaining efficient workflows and realistic timelines. Our team works closely with clients to refine assets and support evolving project needs.

Game art production requires both artistic and technical understanding. Our artists work with principles such as anatomy, shape language, color theory, optimization, and engine-ready production standards.

Our experience includes delivering game art for different genres, styles, and platforms, supporting studios and developers with scalable production and reliable outsourcing workflows.

3D Character with a Big Robatic Fist

Our Clients

Trusted by teams behind global brands including Adobe and Rovio

Frequently Asked Questions About Game Art Services

How Much Does Game Art Cost?

Game art services typically range from $5,000 to $100,000 depending on the art style, asset volume, and production scope.

2D game art projects often range from $5,000 to $50,000, while 3D game art generally falls between $15,000 and $100,000. Pricing is influenced by factors such as visual style, level of detail, number of assets, technical requirements, and revision rounds.

Game art production can take anywhere from 1 month to 1 year depending on the project scope and production requirements.

Timelines are affected by factors such as asset count, art style, technical specifications, complexity, budget, and revision cycles.

Managing a game art budget starts with defining a clear scope, visual style, and production goals. Prioritizing essential assets and planning development in phases can help maintain efficiency and reduce unnecessary costs.

Reusing modular assets, optimizing workflows, and leveraging existing resources can also improve production speed while keeping the project aligned with budget and timeline expectations.

We provide game art services in the USA, UK, Canada, the Middle East, etc.

We collaborate with clients worldwide through structured communication, flexible scheduling, and dedicated project coordination. Regular updates and defined feedback cycles help keep production aligned across different time zones.

All key team members communicate in English, ensuring smooth collaboration throughout the game art production process.

Projects with tight deadlines benefit from realistic planning, efficient workflows, and scope prioritization. Building buffer time into schedules helps account for revisions, unexpected issues, and production adjustments.

Production speed can also be improved by simplifying asset complexity, reusing modular elements, and focusing on essential visual priorities without sacrificing overall quality.

We provide a wide range of 2D and 3D game art styles, including realistic, stylized, cartoon, low-poly, cel-shaded, pixel art, and minimal designs. Different styles can also be combined to create a unique visual identity.

The right style depends on factors such as genre, audience, technical requirements, budget, and overall artistic direction.

We create game art for a wide range of genres, including RPGs, strategy games, action titles, simulations, mobile games, and virtual reality experiences.

Our game art outsourcing services support both stylized and realistic projects across different platforms and production pipelines.

Successful game art collaboration depends on clear communication, structured workflows, and a shared visual direction. Defining goals, style guides, and production expectations early helps maintain consistency throughout development.

Efficient pipelines, documentation, feedback cycles, and collaborative tools also help improve coordination between teams and production stages.

Choosing the right game art company involves reviewing portfolios, evaluating communication quality, and ensuring compatibility with your project scope and timeline.

Past work, client feedback, and production reliability are strong indicators of a studio’s ability to deliver consistent results across different game styles and pipelines.

We create game art for engines such as Unreal Engine, Unity, Godot, GameMaker Studio, and Construct. Assets can also be prepared and optimized for integration into different production pipelines and technical requirements.

Common risks in game art production include delays, miscommunication, budget overruns, and technical limitations. These challenges often result from unclear scope, changing requirements, or underestimating production complexity.

Clear documentation, structured workflows, realistic planning, and consistent communication help reduce these risks and keep production on track.

You can maximize the value of a game art project by creating reusable assets, modular designs, and scalable production workflows. Asset repurposing and level-of-detail systems can improve efficiency while maintaining visual consistency.

Planning for reuse across environments, characters, and future updates also helps reduce long-term production costs.

We provide regular progress updates, structured revision cycles, and direct communication throughout production. This helps ensure alignment on visual direction, technical requirements, and project goals.

After delivery, assets can be provided in multiple formats, with continued support for implementation, reuse, or future production needs.

Farmer