Nazanin Shahbazi
Nazanin is a multifaceted content manager who blends her talents in writing, design, and art. We know her as a writer by day and a reader by night. With a mind that never rests and a pen always at the ready. As an expert in art, Nazanin continues to explore the intersections of creativity and the written word.
Her philosophical touchstone, "Find the way, take away," is not just a motto—it's the skeleton key that unlocks the essence of any challenge.
Articles
General Concepts
Do you remember the last time you got frustrated while using various menus and confusing buttons inside a game or...
General Concepts
Background artists are creative individuals who draw backgrounds for animation and game projects. Backgrounds are the only visual element that...
General Concepts
Stop-motion artists create physical objects and move them one frame at a time to create animation. Fantastic Mr. Fox, Chicken...
General Concepts
2D animators are the heroes behind creating some of the most memorable animations we all watched growing up. They create...
Game
If you’ve landed on this page, you are probably wondering how professional game art studios manage the process of creating...
Animation
Well-crafted facial expression animation is what separates professional animation from mediocre work. The face is the most expressive part of...
General Concepts
Are you one of those free-spirited individuals who enjoy wandering in-game environments? Do you prefer exploring the environment more than...
General Concepts
The animated films we watch and the games we play look empty and lifeless without props. Props are objects placed...
General Concepts
Did you know artists working on Nemo went scuba diving to get the real feel for lighting in the open...
General Concepts
Have you ever wondered why some art projects look harmonious and visually appealing while others lack visual cohesion? That’s exactly...
General Concepts
3D computer graphics created new careers that didn’t exist before the 90s. Creating 3D models of objects, characters and environments...
General Concepts
Visual style and appearance for movies, animations, and video games are not made on the fly in production. That visual...