These days, you can find 2.5D animation everywhere. From slick startup videos to indie games and those catchy LinkedIn explainers,
Your enemy jumps across the whole screen when Scorpion’s spear hits them. People get thrown 20 feet by Ryu’s Shoryuken.
Modular pipelines are pretty much like building with LEGO blocks. Each part does its job very well, and you can
Good planning is the first step in making assets. You need to know what you’re making before you start. Pre-production
It can really feel like a challenge to create amazing games when your art team and design team aren’t seeing
Photogrammetry has completely changed the way game art is made, and we’re only beginning to see the effects. Studios like
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